So with MAX 2007 Chicago behind me, and MAX 2007 Barcelona ahead, I'd like to put out some brief notes on our plans and intentions for Cairngorm. Let's start with clearing up some uncertainties. In our Adobe Consulting Birds of a Feather, we played a few games with the audience to warm things up, including a game where 3 consultants would make a statement each on a topic, only one of which was true, and the audience had to correctly guess which one was true. So the two lies about Cairngorm were that "we're building a lightweight version of Hibernate...

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