A new round of specs are posted on the Gumbo site. Check out the revised Gumbo Component Architecture whitepaper, the Gumbo Skinning overview, along with specs on the Range, Track Base, Slider, Spinner, and Numeric Stepper classes.

This is a quick screencast to show you the data export solution I've created for Google App Engine that lets you backup your application's datastore and restore it either locally on your development machine or on the same Google App Engine application on the deployment environment or on a different Google App Engine [...]
I'm very pleased to see the open source infrastructure that we've set up at Adobe expanding further with our move of Cairngorm onto that domain. It takes a lot of work to create all of the content and infrastructure around...

We are very pleased that Flex 3 has won Best Open Source developer tool for RIAs as part of InfoWorld's Best of Open Source Software Awards.

Help us continue to be the best by staying connected on the Flex Open Source site and contributing in the various ways we have listed.

So 360Flex San Jose is coming up and I will be speaking about the Open Source Flex SDK Project. My plan is to quickly show the resources that are available such as the wiki, bugbase, and source control, and then...
In my role as a PM I see lots of feature requests and suggestions that we should do "X" as part of Flex. Unfortunately we can't do everything, and in fact don't necessarily have the expertise in-house to do many...
A few months ago Paul Reilly, one of the engineers on the Flex team undertook the overwhelming task of going through the MXML compiler in detail to document its design for others who might end up working on it. I've...
Congrats to Tom Chiverton who submitted our first patch which we have now checked in! A sign of things to come!...
Congrats to Tom Chiverton who submitted our first patch which we have now checked in! A sign of things to come!...
I got back from Brighton yesterday, exhausted after 3 days of excellent sessions and some heavy drinking sessions too! The high points for me were Mario Klingemann's "2D or not 2D, that is the question" talk about working with BitmapData. He showed how to make a "Magic Wand" tool a la photoshop. His process was [...]

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