The CS3 component architecture makes use of TextFormats for all the text-styling needs, and by default there is no support for CSS styling. But fear not! Not only are the components easy to extend, but it is not at all difficult to add CSS support to any component. Here is an example of a CSS TextArea (including source).
This little remix has been created using the Hobnox AudioTool. For the recording I used Audacity which is the reason why it does not sound very saturated — there is something wrong with my settings. The mix itself is quiet simple but the 303 pattern is not 100% accurate I think. Anyways I love that sound. [...]
I just installed a little program called MaemoWordPy on my Nokia n800. It is basically a Wordpress and Blogger editing program. So I am testing it out by writing a blog post. That is all.

In the Flint particle system the initial velocity for particles is based on a zone. Because we can make zones from bitmap data objects and display objects it's relatively easy to create effects like the one below. The initial velocity for the particles uses a zone derived from the logo image. Add a little gravity and blur and this is the result.

Yesterday’s presentation about the Flint Particle System at the London Flash Platform User Group went well. Everyone was very enthusiastic about Flint and I got a lot of ideas for features from the audience. Thank you to everyone who was there, and to Tink for organising it. I had a good time and I hope [...]
With the release of the Flex 3 SDK the ActionScript compiler (ASC) became open-source as well. As you know I am working on my own “compiler” to inline bytecode directly with ActionScript. My approach is a post-compile compiler because I wrote it while the ASC was still closed source and ther was no way to [...]
Just realized I should mention this, Infrared5 just put up a new website yesterday. The design is by Rebecca Allen, implementation by John \m/ Grden. Click around. It's pretty cool. Some even cooler features planned for the near future. We just wanted to get something out by FiTC Amsterdam, as our previous site, was pretty... static.

I'm doing a presentation about the Flint Particle System this Thursday at the London Flash Platform User Group. As well as showing how to use Flint to create particle effects I'll be delving into the underlying code architecture and showing how to customise Flint to your own requirements. I'll also be looking at some of the specific problems I encountered and solutions I employed in developing Flint so hopefully the talk will be of interest to any developer, not just those who want to create particle effects...

Well, you can, kind of... Log on to http://www.red5server.com/amsterdam/ and broadcast your face to the Red5Server booth at FiTC Amsterdam. See you there!
Why don't you add a monster in there? Can you shoot at something? Can you see under water? That's what most people told me while I was busy writing this demo. My answer: NO! I have 4 reasons for that: The first one is to give a sequel to one post (the maze one) where I've suggested that [...]
Seems I have my hands in a bunch of different projects these days. First of all, although I'm not going to FiTC Amsterdamn, I will be there in spirit. Well, even more than in spirit. More like in virtuality. If you are familiar with the band, Phlash5, you'll know that they are performing in Amsterdam on [...]
This Sunday I am leaving cosy little Belgium on a trip to big Amsterdam for the first FITC in Europe ! I am really excited about FITC Amsterdam, and I am sure it will rock the planet as never before (I know it’s the first time in Europe but… it will still [...]
Yesterday I started working on my next big project for Infrared5, a set of Flash CS3 UI components for Ribbit. IR5 has been in contact with Ribbit for a while, discussing this project, and this week we got the go ahead to start. Basically, we'll be building a set of Flash components that will show up [...]
I work in a predominantly Windows oriented development shop focused around video and there’s been lots of discussion surrounding Microsoft Silverlight and VC-1 over the last year or so. We’ve looked at the technical specs, analyzed the possibilities and engaged in seemingly endless discussions comparing the technology to the Adobe Flash platform. Microsoft has come [...]
Buy some high definition speakers, register for beta and get ready for the Hobnox Audiotool! I am really proud to be a part of this project which is an online music application with ambitions to meet the needs of professional music producers but simple enough to support the creative flow of a musician instead of [...]
I am so happy — this year I will speak at FITC Toronto! And it is for me the first conference outside of Europe. So what will it be about? It is the first release and session about my currently nameless inline compiler. This tool allows you to write and debug bytecode by writing ActionScript. [...]
Well, if you missed the San Francisco class, I’ll be heading to Las Vegas on March 29th/30th to do some more Papervision3D training thanks to the folks over at RMI/FITC! [ UPDATE: well, true to form, Keith and others have mocked my desire to just “blog and continue doing my day job”, so on the flight [...]
A new year, a new Flashforum Conference. The organizers Sascha and Marc invite you from 2nd to the 5th of June to Cologne. It is my third time at the Flashforum Conference and I think it will be a great event just like the last two years. This time the conference will be also a [...]
This Command will delete all empty keyframes on the selected layers. This is useful when you get a messy file from your designers and want to tidy it up a bit.
This extension adds a new panel to the Flash Authoring Tool, that enables you to specify an interval for automatically saving the document you are presently working on. Intervals can be set in minutes or hours.

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