Right after the Mirror class, A new addition to the Away3D library: The PathExtrude class. The PathExtrude class projects any profile defined by Number3D’s on a given Path. Capital P to Path, because it’s also a new comer to the library. (This one will do much more later on…) This class allows you to generate phone cords, [...]
Well I got it compiling and working!! How? Well just follow the steps as descibed at Adobe or at  EverythingFlex. And then create a Actionscript Project and not a Flex Project. Download the filea from this article, The Tech Lab, place them in you new sctionscript project. Set you default application file, compile and run it….. So [...]
I just uploaded the actionScript 3.0 language and components reference,  so you can all view the API online. ———VISIT———
Look at this. I thought the transform object was of the wrong typoe or something. But with describeType I get the following output: [Copy to clipboard][-] View CodeXML <type name="flash.geom::Transform" base="Object" isdynamic="false" isfinal="false" isstatic="false">   <extendsclass type="Object">   <constructor> <parameter index="1" type="flash.display::DisplayObject" optional="false"></parameter>   </constructor>   <accessor name="matrix3D" access="readwrite" type="flash.geom::Matrix3D" declaredby="flash.geom::Transform" uri="http://www.adobe.com/2008/actionscript/Flash10/"></accessor>   <accessor name="perspectiveProjection" access="readwrite" type="flash.geom::PerspectiveProjection" declaredby="flash.geom::Transform" uri="http://www.adobe.com/2008/actionscript/Flash10/"></accessor>   <method name="getRelativeMatrix3D" declaredby="flash.geom::Transform" returntype="flash.geom::Matrix3D" uri="http://www.adobe.com/2008/actionscript/Flash10/"> <parameter [...]
This is a nice article with source available writen by Andrew Trice, showing a cool filter effects created with PaperVision. Read Article and check source
Well I’m step closer. It seems that for some reason it seems like the transform instance of the DisplayObject, is the old Transform with the normal matrix instead of Matrix3D. But still how can this be, because properties like rotationY, rotationX and rotationZ are available. And it is compiling and rotating. But I really need the  [...]
I’m working on a demo voor Astro/FP10. Now I followed the steps to install the new Flex SDK with the FP10 library. Check this article its showing how to install the new SDK. Everwhere I look on the internet I see some example of rotating a sprite on the x,y and z-axis. No problem at all. [...]
A nice article by Dan Zen, showing four examples about User Interface Components, Communication 1 - navigateToURL, SharedObject, FlashVars, ExternalInterface, Loader, URLRequest and FileReference, Communication 2 - URLLoader and URLVariables to get text or server script data (PHP, MySQL) and XML in Flash. Read full article here
Bending objects is one of the classic features of any 3D package. Bartek thought it would be nice to be able to bend stuff in Papervision3D too. Read his post and download the source.
A great article at The Tech Labs, by Ben Pritchard from PixelFumes, that will step you through the classes used to achieve a card flipping effect using the new rotationY property that exists in Flash Player 10. Read full article, see the demos and download support files.
See Lee Delisle has posted the sources of the his famous particle systems. They are purly awesome. Check the source code and develop your own particle systems or integrate it in your projects. I would loave to see them, so feel free to drop a comment pointing the url of your works. Download the sources here [...]
Very nice tutorial by Fausto Carrera, that show us how to create an automate news slider, like the one in LaNacion.com website. Read Tutorial
This tutorial teaches you how to combine basic animation with the drawing API. Don’t get scared about the amount of code, it’s actually pretty straightforward if you look at it with attention. Read Tutorial
This tutorial is for anyone who wants to learn how to animate objects with the help of some simple physics. All done by Actionscript 3.0 of course. Read Tutorial
Nice and simple tutorial showing you the way to send / receive data on Flash using PHP script. Read Tutorial
Today I tried the AS3Exporter and I must say its very handy and it will give you a lot of advantages: It reduces the model files-size; The model is compiled into your SWF, because its now a AS3-class; Therefor parsing the model-file is redundant (Flash player doesn’t “choke” on it anymore); With the latest release of Away3D, they moved [...]
Chris Brimelow, have a nice example showing what to set a XML Photo Slideshow by using the document class, and timer, doing a constant loop every 5 seconds. View example and source
In this tutorial, we’re going to build a Flash mp3 player with a spectrum analyzer written in AS3. We’ll focus on the spectrum analyzer and build just the basic functionality for the player itself. Actionscript 3 has a new class called SoundMixer which gives you global sound control in the SWF file. It comes with the computeSpectrum [...]
In this tutorial, Flash & Math presents two custom AS3 classes: BitmapRoll and BitmapCylinder. The former takes a bitmap image and coils it into a coil that can be rotated in 3D by the user. The latter, wraps a bitmap around a cylinder. Both the coil and the cylinder respond to clicks. Read the tutorial and [...]
View Example Get Papervision3D [Tutorial] Get TweenMax Download Source One of the things that I was curious about when using Papervision3D was how the camera moves around and tracks other objects. Originally I set up a Camera3D object and moved it around to look at other objects but that wasn't playing well with the way I was tweening [...]

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