I just noticed that the Yahoo! GeoPlanet API made an API change to its JSON API that breaks existing apps. (I noticed because it broke the sign-up process for the new Singularity teaser site.) Googling around, I couldn't find any announcements from Yahoo! about this. I don't know if there's a notification feed somewhere that I'm [...]
Skin Flex with Flex 3 and CS3 - The reason you are doing Flex is not because you can’t resist the appealing of ActionScript, over Java, C# and all sorts of languages, or even Flex Builder. It’s because Flex offers you the sky as the limit to express your creativity. If you are a visual [...]
I’ve recently compiled a fairly complete database of all the messages ever sent to the flexcoders mailing list. I’ll be posting the sqlite database file that you can load into your own AIR applications to start playing with this data. But before anything else I thought I’d post a few fun tidbits: Top 10 Posters Poster # Messages # [...]
The Wall Street Journal is reporting that it looks like all of those rumors of of Flash for the iPhone are wrong: Adobe Systems Inc. felt the sting of the iPhone in March when Apple Chief Executive Steve Jobs dismissed a cellphone version of Adobe’s flash media player as not fit for the iPhone. Ever since, an [...]
I call bullshit. These are unprovable assertions based on purely imaginative history. The web has proven that cooperation and standards can emerge from billions of diverse voices. If anything TCP/IP probably had as much to do with where we’re at today as anything. Computers were just expensive word processors until the Web emerged. Most of [...]
Great example by “Grant Skinner”, showing how to create tree by using recursive algorithms. The source is also available for download. Read full article and download source
Have you ever wanted to store a users password, you know, that little checkbox that says 'Save Password' on any login form. Or maybe you just want to persist a session token or other information. You could use the Local Shared Objects or even the File API, but that isn't very secure. How do you [...]
Do you want to create your own flex component? Or you simply don’t like the style of the component you need to use, or even there are some features you would like to have in your actual component? The following 5 tutorials will show how to achieve these goals. Developing Flex Components This tutorial aims to teach [...]
It’s Friday (for some of us). As expected, we are all in the Friday mood. How about a quick laugh to end this week and enjoy the weekend. Just need watch this Flash piece. Turn on your speaker. Or click here.
With RIA jobs on the rise, it is about time for RIA developes to have an exclusive job site. Peter Elst, a renowned adobe community expert, launched RIAJobs.org today. The job board which calls itself “the web 2.0 repository” has a simple look. It has openings listed under eight categories: AIR, Ajax, Flash, Flex, Google Gears, [...]
Hi everyone. Sorry for all the spam that’s been showing up on my blog lately. Somehow a spammer has managed to be able to publish my drafts (like the Test one seen earlier today) and add a ton of links to student loan crap. I will be upgrading to the latest wordpress and changing my [...]
MAX is an experience unlike any other-- an opportunity to connect with thousands of designers, developers, partners, executives, and Adobe staff for education, inspiration, and community.
Another very important and delicate aspect of desktop applications, but not only, is the one regarding data encryption. Encryption is the process of transforming data by using an algorithm to make it unreadable to anyone except those possessing a key. Adobe AIR has an EncryptedLocalStore class that allows to encrypt data to store it on the client’s machine. Adobe AIR EncryptedLocalStore APIs use DPAPI (Data Protection Application Programming Interface) on Windows and the Keychain on Mac.
Today I found a new 3D engine: AS3 ROXIK Sharikura 3D Library. It is great from what I could see from their demos. Interesting is this demo where you can add more and more object to the animation but the animation is not jerky. The library at this moment is not released but Masayuki Kido [...]
Writing the post on del.icio.us's password policy got me thinking about passwords and online security again. Having a strong password policy such as "passwords must be longer than six characters and must contain a number or a symbol and a mix of uppercase and lowercase characters" is great in theory but let's take a moment to [...]
First way: Call their premium 0870 support number and pay £??? to be told that they will send you an email with instructions on the procedure which involves sending them a fax then proceed to wait several days for said email without success. Second way: Sign in to your PayPal account, go to the Contact Us - My [...]
Let us present you prototype of a new service, which lets you to convert 3D-scenes into Alternativa3D engine format. Scenes may be viewed using chosen camera controller type, and you can post a links to scene on other sites. Precess is quite easy — you upload scene file, set paths to all used textures, ajust some viewing parameters, and get flash-module ready to be used by others. At this moment AlternativaPlayer imports scenes in 3ds-format, and we’re planning to support more popular formats soon. Looking forward for your comments and suggestions at this forum thread. AlternativaPlayer
There is the Alternativa3D 5.0.2 update on the site. Changelog: Renamed Mesh methods: addVertex -> createVertex addFace -> createFace addSurface -> createSurface addAllFacesToSurface -> moveAllFacesToSurface Face property num renamed to verticesCount Added an ability to exclude objects from collision detection in CameraController (collisionIgnoreSet) Added an ability to handle camera movement start and stop in CameraController (onStartMoving, onStopMoving) Optimized polygons sorting during BSP-building Optimized operation sorting (signals sistem) Added singular mapping check for faces Bugs fixed in 3DS files loader (TD-1063, TD-1073, TD-1074, TD-1083) Corrected geosphere mapping near poles Fixed bug in TextureMaterial cloning (precision didn’t copy) Corrected some documentation errors
There is the Alternativa3D 5.2.0 update on the site. Changelog: Renamed Mesh methods: addVertex -> createVertex addFace -> createFace addSurface -> createSurface addAllFacesToSurface -> moveAllFacesToSurface Face property num renamed to verticesCount Added an ability to exclude objects from collision detection in CameraController (collisionIgnoreSet) Added an ability to handle camera movement start and stop in CameraController (onStartMoving, onStopMoving) Optimized polygons sorting during BSP-building Optimized operation sorting (signals system) Added singular mapping check for faces Bugs fixed in 3DS files loader (TD-1063, TD-1073, TD-1074, TD-1083) Fixed bug in TextureMaterial cloning (precision didn’t copy) Corrected some documentation errors
this is a test establish credit loan This resulted in establish credit loan of charging callers for outbound calls and also for receiving calls. loan charity NMT was loan charity loan charity system that enabled international use of the phone, or “roaming” on other networks in other countries. credit rebuilding loan [6] credit rebuilding [...]

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