I’ve updated the library with the following primitives: Cylinder; Cone; Sphere; Plane; So check the code. To add them to the view just add it as a child to the View3D instance, like so: [-]?View Code XML<primitives:Cube id="cube" z="200"/> <primitives:Sphere id="sphere" x="200" radius="75" /> <primitives:Cylinder id="cylinder" x="-200" radius="-75" openEnded="true" bothsides="true"/> <primitives:Cone id="cone" z="-200" radius="-75" openEnded="false" bothsides="true"/> <primitives:Plane id="plane" bothsides="true" width="75" height="75"/> Easy to use and [...]
Here is a demo of how you can use Tweener on the Flex3D object. You can download the Tweener classes here. Its all easy to use Flex components. Very basic and easy to learn. Check the demo here and the source here. Download Flex3D 0.1 here.

Step by step guide for creating a PicLens type 3D photo viewer with Flex and Away3d. This is step 2, of a 3 part tutorial that will sweep many useful techniques used in web application design, Flex, and Flash 3D design.

posted in 3D by Alejandro Santander Leave A Comment
©2008 The Tech Labs. All Rights Reserved.

Step by step guide for creating a PicLens type 3D photo viewer with Flex and Away3d. This is step 2, of a 3 part tutorial that will sweep many useful techniques used in web application design, Flex, and Flash 3D design.

posted in 3D by Alejandro Santander Leave A Comment
©2008 The Tech Labs. All Rights Reserved.
Because of hurricane Ike, the training was rescheduled to the 27th I apologize for the hassle The info on this post is still relevant, even though it lists Sept 14th as the date on Papervision’s Blog - Hope to see you there!

This tutorial article is a Step by step guide for creating a PicLens type 3D photo viewer with Flex and Away3d. This is step 1, of a 3 part tutorial that will sweep many useful techniques used in web application design, Flex, and Flash 3D design.

posted in 3D by Alejandro Santander Leave A Comment
©2008 The Tech Labs. All Rights Reserved.

This tutorial article is a Step by step guide for creating a PicLens type 3D photo viewer with Flex and Away3d. This is step 1, of a 3 part tutorial that will sweep many useful techniques used in web application design, Flex, and Flash 3D design.

posted in 3D by Alejandro Santander Leave A Comment
©2008 The Tech Labs. All Rights Reserved.
Here are some experiments I found on one of my favourite websites DrawLogic. Its a sort of aggregator of mostly 3D and Tween articles. Click on the images to go directly to view the examples: “After posting my shadow experiment, Patrick Matte posed a question wondering if I would be able to do real-time reflections in a [...]
The latest trunk version of Away3d (currently version 2.1.7) has several new and exciting features which are to be officially released in the upcoming 2.2 version. However, being the enterprising souls that you are, i thought you may want to see some of whats on offer a little ahead of schedule! This demo shows off a [...]
Meet AS3Dmod, a cross-engine 3d modifier library for Flash. Sounds cool? Yeah, I am sure it does! Just in case, however, let’s see what it does step by step. A. Cross-engine. 3D in Flash is around here for some time now, and it resulted in quite a few engines available. Each engine has some cool features [...]

In this tutorial I will show you how to set up a simple away3d scene, taking advantage of FlexBuilder’s enhanced programming interface. I will also take advantage of the tutorial to introduce Flex to Flash developers who have never used it.

posted in 3D by Alejandro Santander Leave A Comment
©2008 The Tech Labs. All Rights Reserved.

In this tutorial I will show you how to set up a simple away3d scene, taking advantage of FlexBuilder’s enhanced programming interface. I will also take advantage of the tutorial to introduce Flex to Flash developers who have never used it.

posted in 3D by Alejandro Santander Leave A Comment
©2008 The Tech Labs. All Rights Reserved.

In this tutorial I will show you how to set up a simple away3d scene, taking advantage of FlexBuilder’s enhanced programming interface. I will also take advantage of the tutorial to introduce Flex to Flash developers who have never used it.

posted in 3D by Alejandro Santander Leave A Comment
©2008 The Tech Labs. All Rights Reserved.
Papervision3D comes with a set of primitive 3d shapes - such as a plane, a cube and a sphere. It is possible to do quite a lot with those, but the real power lies in importing objects from 3d editors like Maya, 3dsmax or, in that case - Blender. In Papervision3D, the format of choice [...]
A long, long time ago I used to skate. It was a time when Tony Hawk was still in his teens, boneless was the coolest trick and Future Primitive was the latest skateboarding movie, available exclusively on a VHS tape (remember those?). I was never very successful at skateboarding. However, I always admired the smooth moves [...]
The guys from WHITEvoid have built a very intuitive visual 3D image browser for Viewzi. Viewzi is a new way to experience search. Instead of one big list, you get nice visual Views tailored for the content you are looking for. You just need to search for a word and click on 3D Photo Cloud View to [...]
SourceBinder is a node-based visual framework for easy prototyping and real-time tuning of Flash based visual applications. If you are not sure what that means, just play the video and prepare to be amazed at how easy it is to create a Wiimote controlled 3D physics simulation. SourceBinder is an Open Source project that integrates other open [...]
With the recent increase of 3D Engines Frameworks, some people comes across with difficulties to model objects, as it wasn’t usual to have this kind of tasks on the daily “to-do” list. Therefore, i bring you 12 3D tutorials to help us improving our skills on modeling 3D objects. Making of Wood/Concrete WC 3D Land Rover Modeling Smart [...]
Plug-in Media, the Brighton-based crazed Flash wizards led by our own Seb Lee-Delisle, has recently finished an impressive 3D baseball visualization for Major League Baseball. They used our Effects branch (now merged with Great White), including a custom perspective line for the pitches. Certainly an impressive piece of technology. You can get more information about how the [...]
In Radiohead’s new video for House of Cards from the album In Rainbows, no cameras or lights were used. Just data. This data is obtained from real time 3D recording, with structured light and laser-enhanced scanners and not only makes a wicked video but it’s also available for you to play with. Google Code is hosting the [...]

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