Last week i’ve posted a web roundup article regarding Flash 3D Engine called Papervision 3D. This time, i will be showing you more cool articles but about another awesome 3d engine called Away3D. You can find more about them at their official site. Starting up with Away 3D Intermediate / Advanced Tutorials Cool Demos with Source [...]
Time sure flies fast when you're having fun! Today marks five years of blogging. There have been a lot of changes in the industry during that time... I want to take this opportunity to thank the Flash community for being such an awesome and open group of people. I've had so many stimulating conversations, made so many great friends...
1st Place - 13Flo.com - Winner of the Adobe Creative Suite Master Collection and title of “PaperKing3D” 2nd Place- VectorVision - Winner of FDT Enterprise Edition (our preferred ActionScript editor) 3rd Place - Coverage3D.com winner of 2 tickets to Flash in the Can (FITC) in 2009 Honorable mentions: http://www.typerhero.com/ http://www.paperskate3d.com/ http://www.everydayflash.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/ http://www.photostorm.flexplayground.com/ http://www.yarus-group.com/ http://www.spencerwannop.com/limoVision/limoVision.html http://pv3d.org/contest/demos/Flight404_Particles/index.html http://polig.daa.jp/starPolygon001.html http://www.beestudio.pl/beegame/ We wish we had prizes to give away to everyone who [...]
We have one smart phone at last to view videos on the Internet. The latest product of Nokia N-series, N90-3 comes with Flash Lite. On the other hand, the world refuses to get over the fact that Apple’s iPhone can’t support Flash yet. It is the UK watchdog Advertising Standards Authority’s turn to give vent [...]
So far (one year later) I’m pretty non-plussed with Adobe Media Player. It reminds me too much of Real / WMP which means I must not be the target market, or I’m just old and cranky. The source of much of my irritation has been that it launches at startup and I don’t remember giving [...]
The post is about loading an external swf in a main swf file with some function on main timeline and calling those functions from loaded swf file. Now the problem is when you try to compile the external swf file with any reference to the main timeline using parent.parent or loader.parent etc. it gives error in [...]
The post is about loading an external swf in a main swf file with some function on main timeline and calling those functions from loaded swf file. Now the problem is when you try to compile the external swf file with any reference to the main timeline using parent.parent or loader.parent etc. it gives error in [...]
Another thing I can get rid from my to-do list. My introduction to the Pixel Bender/Flash10 Shaders world. Yesterday afternoon I decided to give it a try and see how all this worked

First thing was setting up FDT to compile Flash10 movies, something that ended up being quite easy thanks to this post. By the way, in case you're wondering... FDT on Ubuntu seems to be doing very well, no problems so far. Unfortunately I had to go to Windows in order to do the Pixel Bender part.

Dealing with Pixel Bender was kind of fun, although I was missing a timer (incremental) value, something to easily test my filter moving. Maybe there is something for it already but I just didn't find it on the few hours I played with it.

Once the filters were done I tried them with Flash10, and then that Tinic post popped into my mind and realised how slow it was (compared to the Pixel Bender). I'm sure the filters can be optimised but I just left them easier to understand so whoever feels like can start playing with the values. However, they are fast enough for 512x512 action or for fullscreen single frame distortion.

Ok, show time... Before you click in any of these things:

1) Flash Player 10 is needed.
2) There seem to be a bug on Flash 10 Shader code, on Pixel Bender the Shader looks fine, but it doesn't in Flash 10. I hope someone can spot if it's my code's fault or if it's actually a Flash 10 bug, I have no idea :S

Hypno shader
.pbk (Pixel Bender file)

Planes shader
.pbk (Pixel Bender file)

Rays shader
.pbk (Pixel Bender file)

Rays 2 shader
.pbk (Pixel Bender file)

Sphere shader
.pbk (Pixel Bender file)

Star shader
.pbk (Pixel Bender file)

Tunnel shader
.pbk (Pixel Bender file)

Tunnel 2 shader
.pbk (Pixel Bender file)

Tunnel 3 shader
.pbk (Pixel Bender file)

Tunnel 4 shader
.pbk (Pixel Bender file)

Vortex shader
.pbk (Pixel Bender file)

Wave shader
.pbk (Pixel Bender file)

If you're wondering how I managed to do that many effects in just a couple of hours, here it's a hint... iq.

All the .as, textures and compiled shaders are here.

What to do now? Well, I would suggest you to download Pixel Bender load any of those .pbk files, find the line where it says // This is where the magic happens and play with the formulas there and make your own ones.

Have fun! :)

Today I released the alpha of version 2 of Flint. This version does 3D particle effects as well as 2D effects. The alpha is fairly stable and can be downloaded from Google code.

The 2D effects have some enhancements over previous versions. The 3D effects are all new, and include most of the features from 2D, along with some new stuff. At the moment, rendering is done via Flint's own new 3D renderers, but I'm developing renderers for Papervision3d, Away3d and Sandy3d so that Flint can be used as a particle system with any of these 3d libraries too.

One keen user of Flint (Ben Baker) has ported it to C#. The project is called Flint-sharp and is on GoogleCode at http://code.google.com/p/flint-sharp/. There's a few features still to implement, but most of it is working well...

In this tutorial I will show you how to set up a simple away3d scene, taking advantage of FlexBuilder’s enhanced programming interface. I will also take advantage of the tutorial to introduce Flex to Flash developers who have never used it.

posted in 3D by Alejandro Santander Leave A Comment
©2008 The Tech Labs. All Rights Reserved.

In this tutorial I will show you how to set up a simple away3d scene, taking advantage of FlexBuilder’s enhanced programming interface. I will also take advantage of the tutorial to introduce Flex to Flash developers who have never used it.

posted in 3D by Alejandro Santander Leave A Comment
©2008 The Tech Labs. All Rights Reserved.

In this tutorial I will show you how to set up a simple away3d scene, taking advantage of FlexBuilder’s enhanced programming interface. I will also take advantage of the tutorial to introduce Flex to Flash developers who have never used it.

posted in 3D by Alejandro Santander Leave A Comment
©2008 The Tech Labs. All Rights Reserved.
Backing up and restoring the datastore in your local SDK can be very useful for several use cases. Personally, I find that I alternate between running the local SDK with a restore of data from the deployment environment and with an empty or test datastore. The local SDK slows down painfully when you populate it with [...]
Comcaste are offering a unique series of training courses in London called Meet the Guru, covering ActionScript 3, Flex 3, and Adobe AIR. The courses are: Programming ActionScript 3 - Peter Elst (Oct 13-15) Flex 3 and Flex Builder 3 - Developing Rich Internet Applications with the new Flex 3 SDKs - Marco Casario (Oct 20-23) Developing desktop [...]
If you plan to get your Linux knowledge a formal nurturing, an online course may be something you would be interested in! These courses would be beneficial for people interested to master the art of Linux.
If you plan to get your Linux knowledge a formal nurturing, an online course may be something you would be interested in! These courses would be beneficial for people interested to master the art of Linux.
Just got the weirdest 404 page on Apple.com (see the screenshot, below), displaying the BBC News and BBC Sport logos and links to the BBC homepages when I tried to access http://www.apple.com/downloads/macosx/email_chat/ Huh?
  I’ve been getting more interested in data visualization lately, which came across in the presentation I did with Tony Hillerson at 360|Flex San Jose. Part of that presentation involved gathering and visualizing personal data as a means of discovery and insight into our day to day. One example involved Tony and I running RescueTime for about [...]
Quick hint if you use AS3 a lot, and use Netvibes. 1. Create a new tab in Netvibes. 2. Add a Web Page widget. Add Content -> Essential Widgets -> Web Page. 3. Configure the widget. Title: AS3 (or whatever). URL: http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/ Height: 500 or whatever works for you. 4. Go to the tab’s settings and change number of columns to 1. [...]

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